WIN Interactive Technology Helps Bring Murderer to Justice
QUINCY, Mass. - February 9, 2008 – In the fall of 2006, Nathan Ruell was arrested for arson, burglary, and the murder of 83-year-old Rose Martowski of Ware, Mass. Though Ruell was only caught by police because of a Camel cigarette left behind in Mrs. Martowski's window on the night of the killing, incriminating statements and conclusive DNA evidence led to a verdict of guilty of first-degree murder on February 5, 2009. For the first time ever in the historic Northampton Superior Courthouse, the combination of excellent prosecution and Win Interactive’s high-end multimedia technology achieved justice.
In August of 2008, First Assistant District Attorney for the Northwestern District of Massachusetts Renee L. Steese and Assistant District Attorney Michael Cahillane who were assigned to the case contacted WIN Interactive. They began talking with veteran prosecutor and president-owner of WIN Interactive, Brian Carney, about assisting them in presenting their evidence in a way that would resonate with the jury and the judge.
During trial WIN Interactive’s cutting edge techniques and technologies impressed courtroom observers as well as longtime state employees. For the trial, WIN Interactive created a scene reconstruction of the town of Ware that could zoom in and out of aerial photographs of the town and diagrams of key locations. The interactive diagram also contained numerous photos from the crime scenes accessed by arrows on the aerial views that oriented the jury to important locations. Some of the photos from the diagram were used to create posters and entered into evidence.
Using the medical examiner’s own notes, drawings, and autopsy photos, the WIN Interactive team put together a medical presentation that highlighted the victim’s injuries for the jury during the medical examiner’s testimony. WIN Interactive also created a never before seen custom DNA presentation tool that compared over 130 different DNA suspect samples on one screen to the sample found on the Camel cigarette left at the murder victim’s home. The DNA presentation visually showed the undeniable link of Ruell to that cigarette.
Finally, WIN Interactive synchronized digital audio of the defendant with transcripts so that the jury could listen and read along on two displays to maximize their understanding of the content. The audio played through the court’s own sound system via WIN Interactive’s equipment, which is just one example of how WIN Interactive outfitted the courtroom technologically.
Among the equipment that WIN Interactive brought into the courtroom to make it conducive for the presentation was a personal 20” LCD monitor for the judge to simultaneously view the presentation that the jury saw on a 52” LCD monitor. These two individual displays worked in conjunction with the District Attorney’s Office projector display and a WIN Interactive power switcher panel that allowed the presenter to easily switch between pieces of equipment.
They professionally shipped, placed, and connected the equipment in the courtroom when the trial began and broke it down efficiently as soon as the trial finished. In addition to their multimedia services, WIN Interactive provided the personal service of having a litigation consultant attend the first few days of the trial and run the presentation while ADA Mike Cahillane questioned witnesses.
“Effective visual communication for trial requires graphical excellence and trial skills that capitalize on the information contained within the visuals. The prosecutors could not have presented a better case,” says Brian Carney. “The prosecution was successful in part because we were able to turn the complex evidence and expert testimony into a simple, memorable and persuasive story.”
About WIN Interactive (www.wininteractive.com)
WIN Interactive, Inc is an attorney owned and operated multimedia production house and consulting company. Since 2001, WIN Interactive has been helping trial lawyers by providing state of the art multimedia presentations, including 2D and 3D animations and recreations of accident scenes for mediation, arbitration, trial prep and trial. WIN Interactive is committed to helping its clients maximize the impact of their visual communication presentations through the development of proprietary software application and unique multimedia techniques which employ imagination, creativity, strategic communication and legal advice.
WIN Interactive works closely with the lawyers and the experts as a team in a creative environment where ideas are encouraged for the purpose of producing revolutionary presentations that permit the lawyers to most effectively communicate complex issues to mediators, arbitrators, judges, and jurors. WIN Interactive is based out of Quincy, MA and serves clients nationwide.
Media Contact:
Kristin Morris
WIN Interactive
617.786.0700
kmorris@wininteractive.com